Thermal E.C.E
Controllability Level: 10 Stability Level: 4
Thermal E.C.E. is one of the company’s most used E.C.E.’s. Thanks to it’s intense heat and power properties it has many uses for just about every district. From tools, weaponry, and heating, to powering the entire complex and space stations.
Even though some people call it “liquid fire,” it can easily be characterized as an orange gas with sparks floating throughout.
WARNING
Coming in contact with uncontained thermal E.C.E. will result in severe burns if you are not equipped with the right safety equipment or a User with thermal affinity
Thermal E.C.E is the most controllable E.C.E. the company has discovered. With the right manipulator or with a powerful enough affinity for it, you can warp it into just about any shape you can think of. On the other hand, it is no where near the most stable. If not kept in check, it will keep rising in temperature. For this reason, every tool, pipe, machine, and cybernetic that uses thermal E.C.E. has a way to cool down with the use of frost E.C.E..
Thermal E.C.E. can be used as an complete alternative to electricity, but it has a hard cap to how much power it can give. It can be enough to power to anything with a low to medium power requirement, but it can not power anything with a high to extreme power requirement. And since it is not electrical, you don’t have to worry about overloading or power serge’s. But, you do need to worry about meltdowns. The equipment has to also be built for the use of thermal E.C.E., you can not use Thermal on electricity requiring equipment.
The currently discovered thermal E.C.E. catalysts are:
Nebula Extract
Deep Crust Magma (White Magma)
Heated Pure CO2
Solar Flares